A common problem of multithreaded applications or separate applications accessing shared memory is concurrency control. Current applications usually use locking to access shared memory, but this has several well-known disadvantages like bad scalability or bad maintainability. As many developers will have experienced, it is an extremely tedious task to choose the right locking granularity (not too many, not too few) and to apply and release them in the right order to avoid deadlocks.
Archive for the 'Articles and Papers' Category
Dieses Semester habe ich an einem Proseminar zum Thema Multimedia-Hardwareerweiterungen teilgenommen. Das Proseminar wurde angeboten von der Reactive Systems Group der TU Kaiserslautern. Meine Ausarbeitung sowie die dazugehörige Präsentation zum Thema DirectX und OpenGL stehen nun im Bereich Articles and Papers zur Verfügung.
Ende des letzten Sommersemesters habe ich im Rahmen meines Bachelor-Studiums an einem Seminar zum Thema Arbeitstechniken/Präsentationstechniken teilgenommen. Die Seminararbeit zum Thema Visualisieren und Präsentieren habe ich nun im Bereich Articles and Papers veröffentlicht.
Continue reading ‘Seminararbeit Visualisieren und Präsentieren’
I’ve just written an article on “The Dos and Don’ts of Web-Development“:
At the beginning of the 21st century the internet is probably the most-used medium of communication. Millions or even billions of websites spread across the globe. Their contents span areas such as commercial, private, political, governmental, educational, informational, …
Unfortunately, many professional websites focus on design, rather than working out a well-defined balance between content and design. In the following paragraphs, I will try to put together a number of tips and guidelines that I like to work with. They will hopefully help you to improve your web presence as well.